Monday, November 25, 2013

research on lighting 25/11/13


lighting tutorial - http://www.worldofleveldesign.com/categories/udk/udk-how-add-lights-dominant-directional-light-point-light.php


 evioromental effects, lighting and view point options http://www.sarahtaylor3d.com/uploads/1/2/5/8/12587102/udk_basics_4_-_environment_effects_lighting_and_viewport_options.pdf

post proccessing chain tutorial- http://www.youtube.com/watch?v=YNLvS2i_Ff4


    making light shafts  -  http://www.youtube.com/watch?v=scYtxM_kQ-Y

 small amount of what happens when light goes through ice-http://ww2010.atmos.uiuc.edu/(Gh)/guides/mtr/opt/ice/halo/22.rxml

image research
how light looks through ice
 natural and artificial lighting in ice caves





 what shadow look like on snow and ice.




posted by Cameron Keeler

After our friday feedback session with Jules, who identified that the UV's needed to to be improved I researched some online to get a rough idea of how I could make mine correct. The images below are some UV's offline that I thought were good and would be good to aim towards.





Thursday, November 21, 2013

Ceri 22/11/2013


Snow particle effect 




Multiple Switch Gate


 Teleport


Fluid Surface Actor




Neil - Assets

Fence

Ice Island

Mr Frosty Carrot 

Mr Frosty Pipe

Mr Frosty Scarf

Mr Frosty Sign

Mr Frosty Hat

Monday, November 18, 2013

uv wraps

                                                      rock 1
                                                       rock 2
                                                     snow shovel